AES and MVS
Both the AES and MVS output effectively the same video signals, as they are based on the same hardware. Some revisions are worse, usually later ones, which have more noise and worse colors than earlier revisions due to cost cutting.
All games are output at 320x224 progressive resolution. Some games letterbox internally, such as Metal Slug, which outputs at 304x224 to prevent ghosting on consumer CRTs at the time. The dev team has said that some Sony Trinitron sets ghost the first and last 8 pixels, which they letterboxed to prevent.
| 3 Count Bout |
| Aero Fighters 2 and 3 |
| Art of Fighting 3 |
| Baseball Stars 1 and 2 |
| Blazing Star |
| Raguy |
| Breakers and Breakers Revenge |
| Cyber Lip |
| Double Dragon |
| Eight Man |
| All Fatal Fury games |
| Last Blade 1 and 2 |
| Magician Lord |
| Matrimelee |
| Nam 75 |
| All Super Sidekicks and Neo Geo Cup games |
| Ninja Masters |
| Rage of the Dragons |
| Riding Hero |
| All Samurai Shodown games except 3 |
| Sengoku 1, 2 and 3 |
| Stakes Winner 1 and 2 |
| Super Spy |
| Kabuki Klash |
| Thrash Rally |
| Top Hunter |
| Strikers 1945 |
| Puzzle Bobble 1 and 2 |
| Nightmare in the Dark |
| Power Spikes 2 |
| Quiz Dai Sousa-sen 1 and 2 |
| King of the Monsters 1 |
| World Heroes 1 and Perfect |
| Viewpoint |
| Ragnagard |
| Legend of Success Joe |
| Football Frenzy |
| Mahjong Kyōretsuden |
| Janshin Densetsu |
| League Bowling |
| Minasan no Okagesama |
| Ghost Pilots |
| Alpha Mission 2 |
| Burning Fight |
| Crossed Swords |
| Robo Army |
| Bakatono-sama Mahjong Man'yuki |
| Soccer Brawl |
| Mutation Nation |
| Ninja Commando |
| King of the Monsters 2 |
| Andro Dunos |
| Art of Fighting 1 and 2 |
| World Heroes 2 |
| World Heroes 2 Jet |
| Windjammers |
| Karnov's Revenge |
| Fight Fever |
| Aggressors of Dark Kombat |
| All King of Fighters games |
| Street Hoop |
| Galaxy Fight |
| KOF Quiz |
| Savage Reign |
| Kizuna Encounter |
| Pulstar |
| Voltage Fighter Gowcaizer |
| Syouji |
| Samurai Shodown 3 |
| Chibi Marukochan Deluxe Quiz |
| Puzzle de Pon! |
| Puzzle de Pon R! |
| Neo Turf Master/Big Tournament Golf |
| Magical Drop 2 and 3 |
| Neo Drift Out |
| All Metal Slug titles |
| Over Top |
| Waku Waku 7 |
| Money Idol Exchanger |
| Neo Bomberman |
| Neo Mr. Do |
| Irritating Maze |
| Shock Troopers 1 and 2 |
| Flip Shot |
| Captain Tomaday |
| Prehistoric Isle 2 |
| SNK vs. Capcom: SVC Chaos |
| Pochi and Nyaa |
| Goal! Goal! Goal! |
| Tecmo World Cup 96 |
| Super Dodge Ball |
| Pleasure Goal |
| Pop'n Bounce |
| Ganryu |
| Bang Bead |
| Crossed Swords 2 |
| Ironclad |
| Bang 2 Busters |
| Ghostlop |
| Zintrick |
| Ninja Combat (312x224) |
| 2020 Super Baseball (312x224) |
| Last Resort (312x224) |
| Panic Bomber (312x224) |
| Puzzled (288x224) |
| Guririn (288x224) |
| Zupapa (288x224) |
| Twinkle Star Sprites (288x224) |
AES
All AES consoles output RGB and composite by default. This is provided over the AV multi out, which is a standard 8-pin 270 degree DIN connector. The pinout is identical to the model 1 Sega Genesis/Mega Drive, but the different pin arrangement does not allow RGB cables from that console to fit. In addition, RGB output from the AES only requires a simple pass-through cable with no extra components, whereas model 1 Genesis RGB cables have output capacitors and series 75 ohm resistors inside.
MVS
All MVS arcade boards output RGB over the MVS connector (similar to JAMMA). This is intended to be output to an arcade monitor chassis and is not meant for connection to a standard RGB monitor or upscaler.