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List of VGA Games and Patches

The vast majority of the Dreamcast game library has either native VGA (i.e., 480p) support, or can be forced to run in VGA mode. Several games which cannot be forced have had VGA patches developed for them. Note that some of the below patc…

4 min readUpdated Oct 9, 2026

The vast majority of the Dreamcast game library has either native VGA (i.e., 480p) support, or can be forced to run in VGA mode. Several games which cannot be forced have had VGA patches developed for them. Note that some of the below patches will force VGA mode, thus rendering them incompatible with CRTs that only support interlaced video content (despite the video cable type being used). If you plan to use the same set of games on multiple displays (i.e., progressive scan and interlaced), it's advised that you maintain both the original and the VGA-patched version in your set.

Forcing VGA Mode

Forcing a game to boot in VGA mode is achievable in several ways, depending on hardware configuration.

  • ODE
    • GDEMU - Set "Force VGA" to "On" in GDMenu settings (note that openMenu forces VGA by default, with no setting to turn it on or off).
    • MODE - Set "Auto VGA Patch" to "On" in the settings menu.
    • USB-GDROM - Use the "IP.BIN Editor" tab in Universal Dreamcast Patcher to enable the VGA flag.
  • Original Disc
    • Use a boot disc like "Code Breaker" to force a game to boot in VGA mode.
  • Emulator
    • By default, most Dreamcast emulators are set to VGA mode, which also serves to force boot where available.

Additionally, disc images can be rebuilt to turn on the VGA support flag inside the IP.BIN file. Patching IP.BIN can be achieved through manual modification via hex editor, or with an automated utility like Dreamcast GDI Quick Patcher.

VGA Patches

The following list represents games which had no native VGA support across all three territories (PAL, NTSC-U, NTSC-J) until a patch was developed. Note that additional VGA patches have been developed outside of those listed below (namely for PAL titles), but are considered redundant as their NTSC-U equivalents already have native VGA support.

Many of these patches were sourced from japanese-cake's VGA patch repository (mirror).

Exclamation-circle-fill.svgThese patches can be applied using Universal Dreamcast Patcher.
Game Region Author Notes
Airforce Delta NTSC-U TapamN
Bangai-O NTSC-U TapamN Optionally apply this brightness fix after applying the VGA patch
Black/Matrix AD NTSC-J SEGA-SKY
Cho - Hatsumei Boy Kanipan - Bousou Robot no Nazo! NTSC-J SEGA-SKY
Dance Dance Revolution - Club Version - Dreamcast Edition NTSC-J SEGA-SKY
Dance Dance Revolution 2nd Mix - Dreamcast Edition NTSC-J SEGA-SKY
Dino Crisis PAL japanese-cake Additionally patched with 60hz support
ECW Anarchy Rulz NTSC-U TapamN
ECW Hardcore Revolution NTSC-U TapamN
D+Vine [Luv] NTSC-J SEGA-SKY
deSPIRIA NTSC-J SEGA-SKY Broken with many cable/display configurations, use this fix for now
Es NTSC-J japanese-cake
Hydro Thunder v1.020 NTSC-U TapamN Also playable in progressive scan via MagiClock feature on DCDigital HW2
Hydro Thunder v0.800 (prototype build) NTSC-U japanese-cake
JoJo's Bizarre Adventure NTSC-U SEGA-SKY
Langrisser Millennium NTSC-J TapamN
L.O.L. NTSC-J japanese-cake This VGA patch was also used for the English translation patch
Nanatsu no Hikan - Senritsu no Bishō /
Seven Mansions - Ghastly Smile

(English Translation)
NTSC-J TapamN Alternatively use a CDI patch
Mahjong Taikai II Special NTSC-J SEGA-SKY
Skateboarding Featuring Andy Macdonald PAL japanese-cake Additionally patched with 60hz support
Nijyuei NTSC-J SEGA-SKY
Nobunaga no Yabou - Reppuuden NTSC-J SEGA-SKY
Nobunaga no Yabou - Shouseiroku with Power-Up Kit NTSC-J SEGA-SKY
Plasma Sword - Nightmare of Bilstein NTSC-U SEGA-SKY
Psychic Force 2012 NTSC-U TapamN
Resident Evil - Code Veronica PAL japanese-cake Additionally patched with 60hz support
Rune Caster NTSC-J SEGA-SKY
Sangokushi VI NTSC-J SEGA-SKY
Sangokushi VI with Power-Up Kit NTSC-J SEGA-SKY
Seireiki Rayblade NTSC-J SEGA-SKY
Skies of Arcadia PAL japanese-cake Additionally patched with 60hz support
Snow Surfers PAL japanese-cake Additionally patched with 60hz support
Soul Fighter NTSC-U TapamN
Sunrise Eiyuutan NTSC-J SEGA-SKY
Tanaka Torahiko no Urutoraryu Shougi - Ihisha Anaguma-hen NTSC-J SEGA-SKY
The King of Fighters Dream Match 1999 NTSC-U TapamN
The King of Fighters Evolution NTSC-U TapamN
The Last Blade 2: Heart of the Samurai NTSC-J SEGA-SKY
The Ring - Terror's Realm NTSC-U Unknown
The Shinri Game - The Psychological Game NTSC-J SEGA-SKY
Treasure Strike NTSC-J SEGA-SKY
Winning Post 4 - Program 2000 NTSC-J SEGA-SKY
World Neverland 2 Plus - Pluto Kyouwakoku Monogatari NTSC-J SEGA-SKY
WWF Attitude PAL japanese-cake Additionally patched with 60hz support
Yukyu Gensokyoku 3 - Perpetual Blue NTSC-J SEGA-SKY

Unsupported Games

The following list represents those games which have no native VGA support, cannot be forced to boot in VGA mode, and have no VGA patch developed for them.

  • Caesars Palace 2000
  • World Neverland Plus - Olerud Oukoku Monogatari