The UWP developer mode on the Xbox One happens to have an always active SSH server running in the background, and this can be used for file transfers over the network.
- Make sure you have a network connection (Ethernet or Wi-Fi) between your Xbox and PC.
- On the console's Developer Home screen, take note of the IP address.
- Install an SFTP client like WinSCP (Windows only) or Cyberduck (Windows & macOS).
- On Linux distributions, you can usually just use the default file manager that the desktop environment comes with.
- Open your SFTP client and make sure it's set to use SFTP. Enter your Xbox's IP address into the corresponding field, set the required username and password, leave the port number as 22, and click the corresponding button to log in.
- If the console has an admin account created from a privilege escalation exploit, the default username and password will be
admin. If it was changed at any point, make sure to put it in your client. - Without an admin account, set the username as
DevToolsUser, and set the password as either your Visual Studio pin code or SMB password.- Keep in mind that the Visual Studio pin code will always change the moment you close the prompt that shows the Visual Studio pairing code, and will also change every 60 seconds while leaving the prompt open.
- To get the persistent SMB password, go to the Development Device Portal (https://<XBOX-IP>:11443) in your browser. The password can be found in Menu "File Explorer", "Browse" link.
- If the console has an admin account created from a privilege escalation exploit, the default username and password will be