The GlitchMod knowledge base

GameCube Compatibility

Some games have patches applied by the console at runtime to make them work on the Wii.[1][2] The disc drive has a 1 MiB read ahead cache, that's not impacted by streaming audio being enabled. So e.g. Metroid Prime 1 loads faster. On the G…

1 min readUpdated Oct 9, 2026

Some games have patches applied by the console at runtime to make them work on the Wii.[1][2]

The disc drive has a 1 MiB read ahead cache, that's not impacted by streaming audio being enabled. So e.g. Metroid Prime 1 loads faster. On the GameCube it was 512 KiB and streaming audio subtracted from it.[3]

References

  1. ↑ https://www.reddit.com/r/Games/comments/rly3ln/games_that_developed_bugs_and_glitches_or_became/hpjkwio
  2. ↑ https://wiibrew.org/wiki/MIOS (note that its possible not all game patches are documented on this page yet)
  3. ↑ according to Extrems