The following is a list of PlayStation 4 games that support stereoscopic 3D rendering when displayed on compatible 3D TVs. This excludes games compatible with PlayStation VR (PSVR), though compatibility will be noted for games that support both.
As there are no official lists from Sony, this information was gathered based on PlayStation Store pages where stereoscopic 3D is listed as a feature. However, many games erroneously have 3D icons or legal blurbs on their store pages or physical boxes. Therefore, this list should only include titles that specifically mention the feature in their unique product description, were confirmed by media outlets, and/or were tested by this page's contributor(s).
Note that no PlayStation 4 games support Simulview, a technology used by some PlayStation 3 games to display seperate 2D images to two players wearing 3D glasses.
Also note that the PlayStation 5 does not support 3D rendering for PS4 games.
Games List
| Game | True 3D[1] | Media | Notes |
|---|---|---|---|
| Air Conflicts: Vietnam Ultimate Edition | No | Physical, Digital | |
| Bound | Yes | Digital | Also supports PSVR |
| Caravan Stories | Unknown | Digital | |
| CastleStorm: Definitive Edition | Yes | Digital | |
| Daylight | Unknown | Digital | |
| Fez | Yes | Digital | 3D mode isn't unlocked until New Game ++ |
| Kickbeat: Special Edition | Yes | Digital | |
| Polybius | Yes | Physical, Digital | Also supports PSVR |
| Rocketbirds: Hardboiled Chicken | Yes | Physical, Digital | |
| Rocketbirds 2: Evolution | Yes | Physical, Digital | |
| Sniper Elite III | No | Physical, Digital | |
| Sniper Elite 4 | No | Physical, Digital | |
| Super Stardust Ultra | Yes | Physical, Digital | Also supports PSVR |
| Trine: Enchanted Edition | Yes | Physical, Digital | |
| Trine 2: Complete Story | Yes | Physical, Digital | |
| Trine 3: The Artifacts of Power | Yes | Physical, Digital | |
| Zen Pinball 2 | Yes | Digital | Available as various bundles, incl. Star Wars Pinball Season 1 Bundle |
| Zombie Army Trilogy | No | Physical, Digital |
References
- https://store.playstation.com/
- https://web.archive.org/web/20260206062044/http://www.minotaurproject.co.uk/Virtual/Polybius.php
- http://www.rocketbirds.com/evolution/features.html
- https://www.digitalfoundry.net/articles/digitalfoundry-2015-vs-super-stardust-ultra-on-ps4
- https://web.archive.org/web/20191122020143/https://www.thegamer.com/caravan-stories-review/
- https://www.siliconera.com/atlus-to-publish-horror-game-daylight-on-pc-and-ps4/
- ↑ True 3D games are rendered with two camera perspectives to represent true stereoscopic depth, though this may come at the cost of performance. Other games render only one perspective while using a depth buffer to approximate a second perspective. This method generally results in less accurate depth and "halo" artifacts between foreground objects and the background, though has minimal performance costs. A Developer's Guide To Stereoscopic 3D In Games